Saxon Village – Virtual Reality Environment Teaching Pack

£24.99

Saxon Village – Virtual Reality Environment Teaching Pack

Our VR environments are embedded with audio and animations triggered by pupil interaction. These are developed with the assistance of teachers to ensure teaching points and learning outcomes are embedded within the experience. The teaching pack has schemes of work for a single lesson or a project run over the course of a few weeks and includes everything a  teacher requires to use these environments to engage and inspire their students.

 

£24.99

Product Description

Each environment provides a virtual experience to enhance the learning outcomes.

We have lots of environments available and these can vary from historical locations that can be explored and interacted with to performances from literary characters bringing their text to life.

They are designed to be run on Google cardboard allowing them to be run off most modern phones. The cardboard hardware is inexpensive and readily available allowing access despite restricted budgets.

Environments are embedded with audio and animations triggered by pupil interaction. These are developed with the assistance of teachers to ensure teaching points and learning outcomes are embedded within the experience.

Literary environments involve representations of the main characters addressing the user directly and making use of their visual appearance to reinforce their character portrayal.

The teaching pack has schemes of work for a single lesson or a project run over the course of a few weeks and include:

  • lesson plans
  • learning outcomes
  • supporting links and material.
  • Everything a teacher requires and guides on how to implement are provided.

We can provide customised experiences allowing pupil's to replace content within the experience with their own creations. This might be changing the audio files of the characters within the environments to changing posters on the wall. This would be carried out as part of a longer project but would result in the students publishing their own VR app which would be available on app stores. Again this would greatly enhance a student CV.

See Project Packs for more details.