Bespoke Mobile App Development Project

Bespoke Mobile App Development Project



This project can be used for any subject and can be incorporated by schools with no programming capabilities to schools that want to run curriculum based programming courses.

We will support and assist with any project to whatever degree is warranted by you and your students. It is up to you as the teacher how in-depth you want to make the lessons, from creating content based on your subject area to exploring and understanding User Interfaces.

We have developed several templates to make publishing your App as simple as possible.

Product Description

Allow design and content to be generated by students and let us undertake the programming burden. We have completed a number of projects wherein the course work has been the sourcing and evaluation of the app content. As developers we work to ensure the app is functionally solid but the design and evolution of the actual app is in the hands of the children involved. In all cases the apps are published under the names of the students involved and so forms a major building block in their digital portfolios.

We have several App templates you can use to get you started. We strongly suggest you use the Gaia App Development Framework to design your App. This will ensure that your students gain a thorough understanding of the processes involved, while also achieving the learning outcomes and digital competencies such a project provides. There is no prerequisite for any programming or technical skills, although we would encourage students to research and understand as much of the process as possible

We recommend breaking your project down into these 6 easy steps. Each can be used as individual, small lessons or incorporated into a larger project of 6-12 weeks.

  • Research (Teach & Learn)

Introduce the subject to the students and develop design ideas for what you want to achieve. We would encourage students to research Apps across a spectrum of subjects as well as those that deal specifically with their subject area. This will help them gain a good understanding of the market as well as different types of design.

  • Design & Planning (Development stage 1)

At this stage, you decide how the app functions and document it. Consider this a blueprint for your App –the more detailed your design, the easier it will be for the development team to implement.

  • Production (Development stage 2)

At this stage, the student’s Design Ideas and App Design Documents are delivered to the development team at Gaia. We will evaluate and discuss the student proposals, request necessary changes and ask for clarification of any design points that are unclear.

  • Testing & Editing (Development stage 3)

Once the Beta (test) version of the App has been delivered by the Gaia Development Team, it is the responsibility of the students to test and evaluate it. If there are any alterations or corrections needed, the development team must be informed as soon as possible, so that these changes can be implemented before the release date.

  • Evaluation & Review

While the Gaia Development Team are implementing any final fixes and awaiting approval from iTunes and Google Play for the publication of the App - It is time to evaluate the project as a whole. In many parts of the App development industry, it is common practice to complete a `post-mortem` of a project, so that improvements can be made to the process and mistakes can be avoided in the future.

  • Marketing & Release (Presentation)

Your App is due to be released - How do you tell people about it?

Marketing is an important part of any product development and requires planning to reach your target audience. Consider who your target audience are and how best to tell them about the App. If the audience is other students, then maybe look at marketing to your class mates or other schools.